![]() ![]() scrolling : display the text one character at a time.text effects, not sure how accurate these options are.beware, thoses who had text effect "centered" enabled, you can't change their positions (unless if you uncross this text effect).in new scene : display "one by one" each text (like discuss with oponnent).in same scene : used for display multiple text at the same time.On each scene (text part) you can change : On each scene, you have preview on all compressed textures (textures uncompressed is not available for modifying) In this part you can modify the comportement of the scene.įor starting, you have "scene folder" witch contains several scenes.Įach scene folder can be extracted and loaded by right clicking on one of them. Others version have just one or two textures, because this work is repetitive and tiresome.įor adding new, please feel free to contact me (actually i just need their location, witch is visible with tools like texture64) scene management part (third tab) The french version has all uncompressed textures available in the rom, If you dont respect it, the tools will probably erase some textures data and modified rom probably won't launch (or not as expected) !\ Beware, you have to respect the format (check the number of colors, check if there transparency, etc.) On this tab, you can extract all textures available and replace them. You can add some textures (multiple texture insertion is allowed), it will be automatically compressed. ![]() You can right click on textures and suppress them (or by clicking on "suppr" keyboard button) You also have ability to extract them all if you want. If you select the container that hold texture and right click on it, you can change container type "fixed", "animated", or "texture scroll". If you had more than one texture, you can change the txture display time for each texture. If you expend it, you can see texture(s) inside.Įach container can hold one or more textures. It works as follows you have containers display in the list. z64 is accepted (you can find tools on internet for converting them to z64) compressed texture part (first tab) ![]() Use 3 dots button "." and select your rom (or ISO if it's gamecube version) then button "load rom"įor N64 version, beware only. You can try the portable version, if it didn't work, use the install version (who install needed requirements like net framwork, etc.)įor those who want to compile by the sources, you can use visual studio 2019 (no specific references/requirements. You can download directly the binary version of the release. It is also possible to view the gamecube version from nintendo puzzle collection. *french version has much more uncompressed texture available than others.
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